Alfred's Essentials of Music Theory CD-ROM is based on the best-selling book of the same name. This course is critically acclaimed throughout the world for its concise lesson sequence, exercises, ear training and unit reviews for complete learning comprehension. This value priced pack contains all three volumes.
Auralia's drill based teaching is a fun and easy way to use your computer for ear training. Auralia leads you through a variety of graded exercises, and presents instant feedback. All of your results are recorded, and you may sing or play your answers using your microphone or MIDI keyboard. Auralia is suitable for both classical and contemporary musicians of any age and ability!
Created by music educators, this is our number one choice for music education. 24 engaging lessons emphasize music fundamentals in this self-paced interactive program. Games help reinforce and evaluate student progress. Comprehensive reporting allows for continuous assessment. Added bonus: Doodle Pad allows you to create your own music!
Music Ace 2 features 2000 musical examples and covers treble, alto and bass clefs. Music Ace 2 picks up where Music Ace leaves off with an introduction to standard notation, rhythm, melody, harmony, intervals and much more. It includes Maestro Max, the Doodle Pad and the tracking abilities of Music Ace 1.
Music Ace Maestro combines all 48 lessons from Music Ace and Music Ace 2 with Maestro Manager a suite of educator-focused student assessment and curriculum management tools.
Children's Music Journey is a beautifully animated, 3-Volume Series that incorporates rigorous pedagogy and ensures kids have fun learning the language of music by taking part in engaging lessons, activities and games. In the home or classroom, students learn to read music, play piano with both hands, improvise and compose.
Children's Music Journey is a beautifully animated, 3-Volume Series that incorporates rigorous pedagogy and ensures kids have fun learning the language of music by taking part in engaging lessons, activities and games. In the home or classroom, students learn to read music, play piano with both hands, improvise and compose.